The Nearly Complete Tourist Map
to the
Britannian Underworld
'Between the time this volume went to press and the time galleys
arrived for final alterations, Lord British was lost while on
an expedition to explore the newly discovered underworld.'
- U5, The Book of Lore, p. 54
Now, if only he'd had this map...
1. Why would You need a map ?
Well, to be quite honest, the underworld in U5 is... rather large. That
would not be a problem in itself, but it is also a very perilous place
to travel. The place is simply crawling with monsters.
Secondly, the underworld is quite empty. You can wander around for days
without finding anything interesting. This guide, when used together with
the map, will allow you to make your way to the important places with the
minimum of fuss.
I have attempted to tackle one of the most annoying aspects of U5, one
which I personally considered to be a bore. In my opinion, without any
guide or support into the underworld, the average time you will have to
spend in there to win the game is between 15-25 hours (real time). I
personally got fed up with it. This map and guide were created by me
to allow those who challenge the Underworld after me to avoid all the
frustrating experiences associated with it.
(SPOILER ALERT ! ! ! Very soon, in fact exactly 11 lines below this text,
a detailed guide into the secrets of the underworld will tell you all
about the manifold mysteries of the underworld.If you want to find these
objects by yourself, and only use the map for getting around, stop reading
now. In fact, you may want to delete this file altogether, to avoid any
later temptation. Just type del.)
2. What do you need in the game before entering the underworld ?
If you intend to go down there, fool around for 15 minutes, get lost,
get killed and get teleported back to LB's throne room (several hundred
experience points poorer), you do not need any special equipment. However,
a serious explorer is well-advised to procure the following items :
- The Grappling Hook
There are a lot of mountains in the underworld. In fact, they're
all over the place. With the hook, you can easily traverse the
lower tops (the higher cliffs, conveniently positioned to bar
your way to almost everywhere, are impassable, though).
- The Flying Carpet
Two advantages here : you can cross the multitude of waterways
in the depths below, plus you can cross the swamped caverns
without getting poisoned. Additional bonus of being able to
outrun monsters.
- Lots of 'In Por' spells
The highest tops you cannot climb with the grappling
hook must be blinked over. An essential spell. You cannot
get anywhere without IP's.
- Lots of mapping gems
You will need to know when and where to blink. It is easier
to have your own gems around than trying to approximate
distances from the map. Rules of blinking : If you can see
the destination with the mapping gem AND the destination is
clear grass, you can blink there.
- Lots of torches (or other light)
- The Crown of Lord British
Of utmost importance. If you enjoy losing battles to every
dragon and daemon you see (and they are out in force down
there), you won't need it. With it, however, you can prevent
them from possessing your mates, summoning other daemons,
casting attack spells, etc.
3. How is the underworld structured ?
The underworld consists of 9 sections : Upper left, Upper middle, Upper
right, Middle left, Center, Middle right, Bottom left, Bottom middle and
Bottom right. 7 of these sections can be reached directly from the
surface through the dungeons Deceit, Despise, Destard, Wrong, Covetous,
Shame and Hythloth. The center area can only be reached through the
middle left section. The middle left section can only be entered through
the dungeon Shame (directly east of Britain). To enter Shame, go down
through the entrance upon the root of the Lost River and climb the rocks
in the first room to push the southwest wall.
4. What do you need from there, anyway ?
a : The shards of Hatred, Cowardice and Falsehood.
Found in the following locations -
The island in the southern end of the great falls in the
upper right section. Easy to find with the map.
The rocky area in the upper middle section. You will have
to use the grappling hook to climb around the surrounding
mountains, following a spiral path.
One of the openings in the mountains on the bottom middle
section. The clear area runs from top left to bottom right.
b : The amulet of Lord British
Found in the gravesite of the knights who died on LB's
expedition. It is possible to find it by following the directions
given in the journal that came with the game. In the bottom left
section.
c : Mystic armour and weapons (?)
On the bottom right section, in the spot of lava you can
immediately see with a gem used at the lower exit to
dungeon Hythloth. I'm not sure whether these are necessary.
d : The Shadows' Egress
The final challenge in the game. To be entered with a party
of 6 characters, preferably all at or above level 6. The Avatar
must be on level 8. You'll know where it is when the time comes.
(eht drow fo rewop si ROCOMAREV).
e : The grounded ship (not necessary)
The ship stuck at Ararat, in the upper left section. The man
in there will tell you an intriguing story, shedding some light
into the origin of the Shadowlords. He will also join you if you
have room in your party.
5. Is the map accurate ?
Well, as you can see, it is not totally complete. It contains all the
necessary areas, with the hiding places of the shards and others. The
bottom left section, at least the lower corner of it, is slightly
messy. I managed to fumble a bit while assembling it. On several locations,
the left edge of the map goes out of the screen - I put that part in
last, and found out I underestimated the size. I really could not be
bothered to move the entire map to the right to correct this, as the
missing areas contain nothing of importance. There are also some 1-3 pixel
misalignments on other parts of the map. Considering that the map is
made up of approx. 200 individual screen captures, some inaccuracy is
only to be expected. Sorry.
'Do they sense the world only through touch and feeling ?
Or do they "see" with some inner vision ?'
- U5, The Book of Lore, p. 27
Stonegate Dragon
-==(UDIC)==-
a.k.a.
Jussi H. Lehtinen <lehtinej@atki.helbp.fi>
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